
Jojo Brawl
A brawl game based on the anime JoJo's Bizarre Adventures, featuring characters from the anime unique combat abilities and skills. This was one of my earliest and biggest projects, initially working as UI/UX, SFX, and GFX designer before taking on project management.
About Jojo Brawl
2023 - One of my biggest projects
A brawl game based on the anime JoJo's Bizarre Adventures, featuring characters from parts 1~5 with unique combat abilities and skills. This was one of my biggest projects, initially working as UI/UX, SFX, and GFX designer before taking on project management.
The project was a game request by the content creator "CraftingVegeto" and evolved into a major collaborative effort with multiple developers and artists working together to bring the JoJo universe to life in Roblox.
Project Status
Project Cancelled - Lack of Funding
Despite significant progress and a strong foundation, the Jojo Brawl project was ultimately cancelled due to lack of funding. The project had reached an advanced stage with multiple developers contributing various assets and systems.
Development Progress
- UI/UX systems completed
- Sound effects for parts 1-3 characters
- Game logo and cover thumbnails
- Multiple maps and VFXs in progress
Cancellation Reasons
- Insufficient funding for continued development
- Unable to secure additional investment
- Development costs exceeded available budget
SFX Design
Sound Effects & Audio
I created comprehensive sound effects and music for all characters from parts 1-3, including fighting music, lobby music, character-specific audio, and various non-combat sound effects that brought the JoJo universe to life.
Music Composition
- Original fighting music for combat sequences
- Atmospheric lobby music for character selection
- Intermission music during matches
- Character-specific audio cues and voices
Sound Effects
- Character-specific audio cues and voices
- Non-combat UI and interaction sounds
- Environmental and ambient audio
UI/UX Design
User Interface & Experience
I designed key user interfaces including the character selection screen and player interface, creating intuitive and visually appealing systems for the JoJo-themed brawl game.
Character Selection
- Interactive character grid
- Character preview and stats
- Parts 1-3 character organization
Player Interface
- Health and ability displays
- Combat information HUD
- JoJo-themed visual styling
GFX Design
Graphics & Visual Assets
I designed the game logo and one of the cover thumbnails, creating visually striking graphics that captured the essence of JoJo's Bizarre Adventures.
Game Logo
- Jojo-Themed Typography
- Stand-inspired design elements (Arrow and Giorno's pin)
Cover Thumbnail
- Chill Anime Style Cover
- Dynamic action composition (Jotaro vs Dio)
Project Management
Team Leadership & Coordination
After the project began to struggle, I took on the role of project manager, working with multiple developers and artists to coordinate development efforts and bring the JoJo Brawl vision to life.
Although my involvement in the project as the project manager managed to bring advanced progress, the project was ultimately cancelled due to lack of funding.
Team Coordination
- Managed multiple developers
- Coordinated different roles
- Quality assurance oversight
Development Progress
- Multiple maps completed
- VFX systems developed
- Advanced GFX assets created
Key Features
Combat System
- • Character-specific abilities
- • Unique combat mechanics
- • Stand-based combat system
- • Multiplayer brawl matches
Character Roster
- • Characters from parts 1-5
- • Unique character portraits
- • Character-specific stats
- • Stand abilities and powers
Visual Design
- • JoJo-themed UI design
- • Character selection interface
- • Game logo and thumbnails
- • Stand arrow visual elements
Learning Experience
Project Management & Collaboration
JoJo Brawl was one of my biggest projects, providing invaluable experience in project management, team coordination, and multi-disciplinary game development. Starting as a designer and evolving into a project manager taught me the complexities of leading creative teams.
Project Management
- Team coordination and leadership
- Development timeline management
- Quality assurance oversight
- Resource allocation and budgeting
Creative Development
- Multi-disciplinary design work
- Character-specific audio design
- UI/UX for complex game systems
- Brand identity and visual design
Related Project
Same Development Team
The same development team behind JoJo Brawl went on to create Kart Warriors, an anime-themed kart racing game where I also contributed to the sound effects design. Both projects showcase the team's expertise in creating engaging anime-themed experiences on the Roblox platform.
View Kart Warriors Project