
SFX Design
Crafting immersive sound effects and musical scores. From anime-style bursts to realistic ambiences. All designed to elevate the experience of Roblox games.

Dragon Ball
Goku Kamehameha Preview
Video preview of the Goku Kamehameha special move
Goku SSJ Ultimate Preview
Video preview of the Goku SSJ Ultimate special move
Goku UI Ultimate Preview
Video preview of the Goku UI Ultimate special move
JoJo
Jonathan Sendo Hamon Preview
Video preview of the Jonathan Sendo Hamon special move
Jonathan Sendo Overdrive Preview
Video preview of the Jonathan Sendo Overdrive special move
Josuke Barrage Preview
Video preview of the Josuke Barrage special move
Josuke Ultimate Rock Wall Preview
Video preview of the Josuke Ultimate Rock Wall special move
DIO Muda Muda Barrage Preview
Video preview of the DIO Muda Muda Barrage special move
DIO Za Warudo Ultimate Preview
Video preview of the DIO Za Warudo Ultimate special move

Main Menu OST
The main OST for the game, composed of an energetic mix of drums, bass and electric guitar
Dodgeball Bounce
A minimalistic sound effect for the ball bounce, tailored for modification in game based on the velocity of the ball
Interface Hover
A hover sound effect for the interface
Interface Click
A click sound effect for the interface

Re://Leveling
Solo Leveling inspired, custom tailored sound effects for many systems in the game
Music
Main Menu Music
The main menu music of the game
Movement
Dashing
The sound effect played when the player dashes
Step 1
The sound effect played when the player walks, step 1
Step 2
The sound effect played when the player walks, step 2
Running Loop
The looped sound effect played when the player runs
Stepping on Grass
The sound effect played when the player steps on grass
Stepping on Stone
The sound effect played when the player steps on stone
Combat
Knockback Punch
The sound effect played when the player punches an enemy and they are knocked back
Bow Shoot
The sound effect played when the player shoots an arrow
Punch Swing
The sound effect played when the player swings a punch
Punch
The sound effect played when the player punches an enemy
Hand Parry
The sound effect played when the player parries an enemy's attack barehanded
Sword Parry
The sound effect played when the player parries an enemy's attack with a sword
Goblin SFXs
Goblin Alert
The sound effect played when a goblin is alerted by the player
Goblin Murmur
The idle sound effect played of a goblin
Goblin Bow
The sound effect played when a goblin shoots its bow
Goblin Ow
The sound effect played when a goblin is damaged
Goblin Death
The sound effect played when a goblin dies
Interface
UI Hover
The sound effect played when the player hovers over a UI element
UI Confirm
The sound effect played when the player confirms a UI action
Menu Open
The sound effect played when the player opens a menu
Menu Close
The sound effect played when the player closes a menu
Item Buy
The sound effect played when the player buys an item
Item Equip
The sound effect played when the player equips an item
Item Upgrade
The sound effect played when the player upgrades an item

Jojo Brawl
A comprehensive list of sound effects and music for the game, interface sounds, combat sounds, and more.
Music
Main Theme - Vento Quiete
The main OST of the game
Lobby Music
The lobby music, a chill relaxing music with a mix of guitar and piano played in the lobby
Fighting Music
The fighting music, a fast-paced music of bass and electric guitar, playing when the player is in a fight
Intermission Music
A short, looped music played during the intermission between two matches
Interface
Interface Selection
The sound effect played when the player selects an interface
Interface Confirmation
The sound effect played when the player confirms an interface
Interface Abort
The sound effect played when the player aborts an interface
Crate Unlock and Opening
Loot crate unlocking and opening sound effect
Logo Clash
The sound effect played during the intro, where the game logo clashes on the screen
Arrow Intro
The sound effect played in the intro when the arrow shot up
Part 1 Characters
Jonathan Joestar - Hamon Charge
Jonathan charges his hamon energy through his breathing, looped sound effect
Jonathan Joestar - Hamon Punch
Jonathan punches an enemy with his hamon energy
Jonathan Joestar - Sunlight Yellow Overdrive
Jonathan's ultimate signature move, a barrage of hamon punches
Dio Brando - Wryyy
Dio's Wryyy, standing ready for a counter
Dio Brando - Laser Eyes
Dio Laser Eye special move sound effect
Dio Brando - Hinjaku Ultimate
Dio's Signature Hinjaku special move with ice and striking sound effects
Speedwagon - Even Speedwagon is Afraid!
The counter move sound effect of Speedwagon
Speedwagon - Cane Combo
The sound effect of Speedwagon's cane combo
Speedwagon - Blade Hat flying
The sound effect of Speedwagon's Blade Hat flying
Speedwagon - Blade Hat Voiceline
The voiceline of Speedwagon's Blade Hat
Part 2 Characters
Joseph Joestar - Clacker Volley
Joseph's signature clacker volley ultimate attack
Joseph Joestar - Tommy Gun
Joseph's uses his Tommy Gun move with a barrage of bullets
Caesar Zeppeli - Hamon Bubbles
Caesar launches his signature Hamon Bubbles around
Caesar Zeppeli - Barrier Voiceline
The voiceline of his Hamon Bubbles move
Caesar Zeppeli - Cutter Voiceline
The voiceline of a similar attack with Hamon Bubbles
Kars - Ultimate Transformation
Kars's Ultimate Transformation sound effect
Kars - Ultimate Transformation Voiceline
The voiceline that Kars says for his Ultimate Transformation
Stroheim - UV lights
The sound effect of Stroheim's opening UV lights
Stroheim - Signature Laugh
The many signature laughs of Stroheim
Stroheim - Full Ability Ultimate
The ultimate ability for Stroheim
Part 3 Characters
DIO - Teleport Counter
The counter move sound effect of DIO's teleport ability
DIO - Full Knife Ability
The sound effect of DIO's full knife ability
DIO - Road Roller
The sound effect of DIO's Road Roller ability
DIO - Time Stop
The sound effect of DIO's ultimate Time Stop ability
Jotaro - Full Ability Ultimate
The ultimate ability for Jotaro
Kakyoin - 20m Emerald Splash
The ultimate signature move of Kakyoin
Avdol - Crossfire Hurricane
Avdol's special move Crossfire Hurricane
Avdol - Yes I am Voiceline
The counter move sound effect of Avdol's Yes I am
Avdol - Red Bind
Avdol's signature special move Red Bind
Polnareff - Sword Throw Counter
The counter move sound effect of Polnareff's Sword Throw
Polnareff - Sword Barrage
The sound effect of Polnareff's Sword Barrage
Polnareff - Barrage Voiceline
The voiceline of Polnareff's Sword Barrage
Part 4 Characters
Josuke - Dora Punches
Punches of Josuke
Josuke - What did you say?
The iconic catchphrase of Josuke about his hair
Kira - Kocchi wo miro
The secondary ability of Kira
Kira - Bites da dusto
Kira ultimate signature ability
Okuyasu - Teleport Hand
The sound effect of Okuyasu's teleport hand
Okuyasu - Normal Hand Delete
The sound effect of Okuyasu's normal hand delete
Part 5 Characters
Bucciarati - Zippers
The sound effect of Bucciarati's Stand's zippers
Bucciarati - Counter
The counter move sound effect of Bucciarati's Sticky Finger
Bucciarati - Arrivederci Ability Ultimate
The ultimate ability for Bucciarati
Narancia - Lil Bomber Shooting
The sound effect of Narancia's Stand shooting
Narancia - Lil Bomber Flying
The sound effect of Narancia's Stand flying
Narancia - Volare Via Voiceline
Narancia's voiceline
Mista - Six Pistols Voicelines
Mista's Six Pistols voicelines
Mista - Six Pistols Shooting
The sound effect of Mista's Six Pistols shooting
Mista - Six Pistols Reload
The sound effect of Mista's Six Pistols reloading
Giorno - Tree Growing Counter
A counter move using Giorno's Growing Tree forgotten technique
Giorno and GER Voicelines
Various voicelines of Giorno and GER
Giorno - Requiem Stab
The sound effect of Giorno's Stabbing himself with the requiem arrow
Giorno - Dubstep Fart
The sound effect of Giorno's GER Punch
Diavolo - I am the Emperor Voiceline
Diavolo's voicelines
Diavolo - Only the result of your actions remain in this world
Diavolo - Short Time Skip
King Crimson time skips sound effects
Diavolo - World Time Skip
Diavolo - Full Time Skip
Ambience
Caves Low Frequency Ambience
An eerie ambient sound effect played in the caves
Cave Water Dripping Ambience
Ambience of water dripping in the caves
Lobby Chill Ambience
A relaxing ambient sound effect played in the lobby
Portal Ambience
A short, looped bass that you hear near portals
Misc Combat Sounds
Stand Summoning
The SFX played when a character summons their stand
Punch Hit
The sound effect of a punch hitting
Punch Whiff
The sound effect of a punch whiffing
NPC Hurt SFX
The sound effect played when a NPC is hurt
Saber Swingings
Swinging sounds for players, stands or NPCs that used a saber weapon
Gold Gain SFX
The sound effect played when the player gains gold
EXP Gain SFX
The sound effect played when the player gains experience
Misc Dodge SFX
A miscellaneous sound effect played when a dodge is performed
Death SFX
Every drum beat represented an appearing text, 'You' on the first beat, 'Are' on the second, and 'Dead' on the third
Misc Sound Effects
Portal Teleport SFX
Short sound effect played when the player teleports

Jujutsu Kaisen SFXs
Sound effects design for Jujutsu Kaisen inspired combat systems
Mouse1 5 Hit combo preview
A preview of the 5-hit combo sound effects
Satoru Gojo Hollow Purple
The complete Hollow Purple technique sound effect, including charge-up, release, impact sounds and voiceline
Sukuna Fuga Technique
Complete Fuga Technique sound effect including charge-up, release, impact sounds and voiceline. Video is for reference, audio is built on top of it.

The Undead Project
A game inspired by Project Zomboid. SFXs for inventory, music, notifications, interactions, and UI.
Music
Alpha Version Tutorial Music
A temporary tutorial music for the game
Main Game OST
The main game OST
Inventory
Furniture Opening
Sound effect for opening furniture
Furniture Closing
Sound effect for closing furniture
Inventory Opening
Sound effect for opening inventory
Inventory Closing
Sound effect for closing inventory
Player Handling Items loop
A looped sound effect for player handling items
Item Pickup
A sound effect for player picking up items
Interface
UI Click
Interface click sound effect
New Objective Notification
A notification sound effect for new objectives
General Notification Sound
A sound effect for general notifications
NPC Talking SFX
A sound effect for NPC talking
Miscellaneous
Radio Voicelines
Radio voicelines for a military game. I mainly did the editing and radio effects (I have no idea what they say)
Radio Voiceline 1
Radio Voiceline 2
Radio Voiceline 3
Radio Voiceline 4
Radio Voiceline 5
Gold Coins Effects
Various gold coins effects
Gold Pickup
Gold coins being collected.
Gold Counting
Gold coins being counted.
Car Engine Sound Effect
The sound effect of a car engine starting and idling
Car Engine Full Example
The sound effect of a car engine starting and idling