Ketsueki Slayers
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Ketsueki Slayers

A Demon Slayer inspired Roblox game. I worked on Japanese-style UI (inspired by Sekiro and Ghost of Tsushima) and SFX for Fire Stance moves.

SFX Design

Fire Stance moves: 1st, 2nd, 4th, and 5th forms

Combat-focused sound design with fiery accents, layered impacts, and motion whooshes to match the speed and intensity of Fire Stance abilities.

UI/UX Design

Japanese-style interfaces with dark theme and golden framings

Inspired by Sekiro and Ghost of Tsushima: textured health and energy bars, posture indicators, elegant golden framings, and contextual menus aligned to the samurai theme.

• Player Health Bar GUI with posture bar

• Boss Info GUI (minimal)

• Customization Menu with feature selectors and color picker

• Item Notification window

• Move Menu List with hotkey-style buttons

• Mission Objective Tracker with dynamic icons

• Stance UI: four-way radial for stance tracking