
Ketsueki Slayers
A Demon Slayer inspired Roblox game. I worked on Japanese-style UI (inspired by Sekiro and Ghost of Tsushima) and SFX for Fire Stance moves.
SFX Design
Fire Stance moves: 1st, 2nd, 4th, and 5th forms
Combat-focused sound design with fiery accents, layered impacts, and motion whooshes to match the speed and intensity of Fire Stance abilities.
UI/UX Design
Japanese-style interfaces with dark theme and golden framings
Inspired by Sekiro and Ghost of Tsushima: textured health and energy bars, posture indicators, elegant golden framings, and contextual menus aligned to the samurai theme.
• Player Health Bar GUI with posture bar
• Boss Info GUI (minimal)
• Customization Menu with feature selectors and color picker
• Item Notification window
• Move Menu List with hotkey-style buttons
• Mission Objective Tracker with dynamic icons
• Stance UI: four-way radial for stance tracking